Skip EFB Access from CPU disabled. Resolved with Wii MotionPlus emulation implemented in 5.0-10056 and later. Overall fully playable with all other suggested settings. Dedaj331 Mar 24, 2019. Works great! Credits 207 Jul 9, 2020 #1 Hey just wanted to share how I mapped my regular controller in order to play Skyward Sword in Dolphin… Since this change, the accuracy is like on Wii. Plays at 30FPS 100%. Link appears to be sunk up to his waistline to the ground. The Legend of Zelda Skyward Sword WII is an action-adventure game for the Wii home console, made and expose from Nintendo.The sixteenth mainline entry in The Legend of Zelda series, it was released worldwide in November 2011. AMD Phenom II X4 955(Black Edition) @ 3.4GHz. Slowdowns on first loadings, sometimes on saving, but no crashes. Perfect, played through at 1080p from start to finish with 30FPS. Using 5.0-10690 of dolphin but no matter how I set up my Xbox 360 I can't seem to be able to pan the camera around in-game and the … Region : EUR (PAL) Skyward Sword Iso For Dolphin. Legend of Zelda, The - Skyward Sword (USA) (En,Fr,Es) (Rev 2).7z: Console/System: Nintendo Wii: Genre: Action: Filesize: unknown: Region: USA: Year of release: 2011: Downloads: 9640: DOWNLOAD The Legend Of Zelda - Skyward Sword ROM (Download Manager) DOWNLOAD The Legend Of Zelda - Skyward Sword ROM (Direct) PLAY The Legend Of Zelda - Skyward Sword … No graphical or any glitches so far at 29hours into the game. Using a real Wii Remote+ with stock sensor bar. 2x IR, 20FPS in Skyloft, 21-26FPS outside, 24-30FPS in dungeons. The Legend of Zelda: Skyward Sword (ゼルダの伝説 スカイウォードソード Zeruda no densetsu: Sukaiwōdo Sōdo?) Unfortunately Emulated Bluetooth exhibits this behavior worse than console, making it desync more regularly. 30FPS/60VPS nearly all the time. As a result almost all textures besides a few objects look extremely muddy. But during some dialogues, the game slows... Works perfectly, 30FPS all the time (D3D11, 1280x1024, 2x Internal Resolution, 4x AA and 16X AF, with "Skip EFB Access to CPU" unticked all the time. A few selected points in the game are very difficult with those, tough. Narra di una lotta terribile, di violenza inaudita e senza precedenti... Da uno squarcio creatosi all'improvviso, sulla terra apparvero degli esseri oscuri... che cancellarono il sorriso dal volto degli abitanti della Terra. Direct 3D11, 1920*1080, Anisotropic Filtering 16x, Skip EFB Access from CPU, EFB Copies set to RAM, Cache enabled. Up to the Lanayru Mining Facility, so far so good with full speed at all times while at native resolution. After I beat the Abyssal Leviathan boss, stuck on black screen after hitting the goddess symbol with skyward sword. The only way to spot them is by looking for strange artifacts in the DoF "bands". DX11 and DSP-LLE will lag in some scenes at stock speeds, but a strong overclock (4.5GHz give or take) can power through it. Doesn't drop below 30FPS with 3x Internal Resolution and No AA Enabled. No slow, 20-30FPS,D3D9, 1920*1080, Anisotropic Filtering 16x, AA off, 1x native,Skip EFB Access,EFB copies to texture, i have strange issue in some areas i have 30FPS but some time later performance keeps dropping 30-28-26-24FPS in the same area,when i restart emulator FPS back to normal 30. Perfect graphics and 30FPS everywhere. Questa è parte della tesi di questo nuovo capitolo della famosa saga di Nintendo, anche se è stato originariamente creato per Gamecube, Very playable overall. See issue 4282. Force Texture Filtering ON, Scaled EFB Copy ON. Refer issue 9070. Character distorted when viewed in front of water and the usual doubling of character images during cutscenes. Blowing it up to 1440x900 is still mostly full speed but with slowdown in large areas like the Sky. Runs perfectly. Running DX11 and HLE audio, 2x Native Resolution, 1x AF and No AA with suggested hacks. Maybe I'm just being dense but I can't seem to get the wii+ controls working right on skyward sword. Screenshots: Banding may be present in shading on characters and surroundings when internal resolution (IR) is bigger than 1x. Legend Of Zelda Skyward Sword Pc Download 11/2/2019 Games Being Played Right Now Latest Searches legend of zelda skyward sword free download for pc, free porn sega genesis games rom, metroid zero mission boss rush mode, pokemon firered nuzlocke randomizer download android, art truck battle, battletoads snes onlinemania, emuparadise, play exsiet … Game works fine, 30FPS almost every time, close to perfection with just a little of audio glitches, if u are out of range of a time shift orb link disappear or is "cut off" out of the screen in place with a time shift orb or a TS stone but the game is still playable. OpenGL: Also works well, except dynamic meshes (That is, the piles of sand that are around in Lanayuru) don't render at all. Publisher: Nintendo D3D9, 1080p 3x native, no AA, 8x AF, Skip EFB CPU off, EFB Copies "Texture", using DSP LLE recompiler. Direct 3D11, 1920*1080 4x Native, Anisotropic Filtering 16x, AA off, Skip EFB Access from CPU disabled, EFB Copies (Severe banding but full speed on Texture, Perfect visuals but 9FPS on RAM). There is some slowdown but its not noticable, the game is perfectly playable. Zelda The Legend of Zelda: Skyward Sword is now the game's most realistic sword, and the mind is solving a challenge muscle that turns every encounter. There's no shortage of Zelda remakes for the 3DS (OoT 3D, ALBW, MM 3D) and if the New 3DS can handle a game like Xenoblade Chronicles, surely Skyward Sword can perform equally well within reasonable limits. This introduces full motion control using from the Wii MotionPlus accessory. 3x Native, 16X AF, 8 samples (quality level 32) AA. Works on 30FPS all the time (1920x1080, D3D11, 4X Native, 16X AF, 2x FXAA via driver, Fore Texture Filtering On, OpenMP on). Broken Graphics when using DX11 when inside the Pirate stronghold dungeon. SS looks absolutely stunning in 1080p! The Legend of Zelda series producer Eiji Aonuma teased at Nintendo Live in Japan that Skyward Sword was coming to the Nintendo Switch. (Parfaitement jouable, quelques problèmes de son parfois (1 sur 2h de jeu pour ma part).). Works fairly well keeping at about 30FPS except in "busy" areas where it can lost about 5FPS. The Legend of Zelda: Skyward Sword (ゼルダの伝説 スカイウォードソード, Zeruda no Densetsu: Sukaiwōdo Sōdo?) Overall, will continue to play an almost perfect emulated game. Can't think of any outstanding graphical issues I can identify. GIOCHI Wii. The Legend of Zelda Skyward Sword WII is an action-adventure game for the Wii home console, made and expose from Nintendo. Direct 3D9, 1920*1080, Anisotropic Filtering 0-16x, Skip EFB Access from CPU, EFB Copies set to RAM, Cache enabled. But after switching to xaudio2 (resolves stuttering) and OpenGL(resolves slowdown), game runs flawlessly at 30FPS all the time no matter the in game situation. 30FPS all times. constant 30FPS. I kinda could see Skyward Sword coming to the New 3DS, though. Runs at full speed in all situations with settings: 2560 x 1440 @ 4x internal resolution, AA none, AF 16x, skip EFB unchecked, OpenMP checked, DSP HLE, XAudio2; using a real Wii Remote plus and Toshiba stack. Game runs smooth with 25 - 30FPS except in large open areas where it can drop down to 15 - 20FPS. VERY GOOD, sometime small sound glitch, but it's not critical. This issue is not present on version 3.0-413. The depth of field effect used in the game can look considerably off on higher resolutions. The Legend of Zelda: Skyward Sword rinnova la consolidata formula di gioco della serie segnando un vero e proprio punto di svolta; la maggior precisione dei controlli sensibili al movimento, grazie alla tecnologia Wii MotionPlus, sincronizza i movimenti del giocatore con le azioni di Link … This title requires the Wii MotionPlus add-on. Nearly 5 years in development, the Skyward Sword departs from many of the traditional Zelda norms, featuring new controls, a new art style, and formula differences. 15-30FPS, totally playable. The gecko code below removes the borders but un-stretches some of the windows. Perfect with 3D11, 1920*1080, without AA, Anisotropic Filter 16x, Native 3x.. Il caos e la distruzione minacciano la pace di Hyrule e Link viaggia a un nuovo mondo dove si può prendere la forma di un lupo. Dolphin Forum thread The Legend of Zelda Twilight Princess. Running at 3x internal resolution, 2xSMAA and 16xAF. 1080P, D3D11, Internal Resolution 3x(1920x1584), No AA, 16x Anisotropic Filtering, Force Texture Filtering, unchecked Skip EFB Access from CPU, EFB copies disabled. Running defaults and mostly playable. Search Google Runs @ ~30FPS in D3D9, 1920x1080, auto-scale, no AA, no anisotropic filtering. Wii MotionPlus technology precisely translates each sword to cut angle slices, which effectively puts … Severe banding regardless of AF, AA, skip EFB access, EFB copies to ram/texture. Regular Controller Mapping for Wii Zelda Skyward Sword in Dolphin. (D3D11, 3X Native, and 16X AF, with Skip EFB Access to CPU ON. Occasional sound corruption. Skyward Sword requires either the Wii MotionPlus add on or a Wii Remote Plus. - Enable dual core, lock threads to cores, 1x Native res, No anti-aliasing, 1x anisotropic, etc. The Legend Of Zelda - Skyward Sword Rom For Wii | ISO Download res, EFB to Texture. ——————————————————–, For Extracting Rar File Use WinRAR or 7zip, WII ISO Also Playable on PC with Dolphin Emulator, The Legend of Zelda Skyward Sword WII ISO (EUR), ——————————————————–, The Legend of Zelda Skyward Sword – EUR – Part 1, The Legend of Zelda Skyward Sword – EUR – Part 2, Skylanders Swap Force WII ISO (USA) (v1.01), Guitar Hero Warriors of Rock WII ISO (USA). è un videogioco della serie The Legend of Zelda pubblicato nel 2011 per Wii dalla Nintendo.Fu annunciato il 15 giugno 2010 all'Electronic Entertainment Expo di Los Angeles.Per giocare è necessario l'utilizzo della periferica Wii MotionPlus, che permette … At 4.7GHz it runs beautifully even with LLE. Hitches as new stuff is cached, to be expected. (I'm Using JITIL experimental engine). Perfecto, 30 FPS estables con una resolucion de 800x600, Sinc-V. Baja un poco los FPS en areas abiertas, pero por lo general va a 30 fijo. Played through the whole game now on my Alienware M11xR3. NO slows ! During sword strikes or other rapid successive movements, the Wii Remote may lose calibration. Yes ive checked the Wiki page and it doesnt go into to detail on how to get the best performance out of this game. Download the The Legend Of Zelda Skyward Sword ROM for Nintendo Wii . Una delle serie più leggendarie della storia dei videogiochi raggiunge livelli mai visti prima. Start a free 30-day trial today and get your first audiobook free. A few graphical glitches that are very minor. 25-30FPS, 1920x1080, DX11. Skyward Sword heavily integrates the use of the Wii MotionPlus; swordplay, for instance, is integrated with the controller to a point where the player has one-to-one motion control over Link's sword and its attack directions. Audio seems to be perfect even with HLE. Used a real Wii Remote with Motion+. With DSP LLE (on own thread) enabled, speed regularly drops to 90%, resulting in audio stutter. Settings: Direct3D11, 1366 x 768, V-sync, 1x Internal resolution, No AA, 2x filtering. To find the revision: Right click the game in Dolphin, go to Properties, then the Info tab, then refer to the Name field for Revision. 11/2/2019. Eliminates banding problems at higher IR. Motion+ branch. Using a real Wii Remote+. The sixteenth mainline entry in The Legend of Zelda series, it was released worldwide in November 2011. The Wii Vault has every Wii game released in the US, all verified with Redump or No-Intro for the best quality available. Real Motion+, OpenGL, 2x Native, 0xAA, 16xAF, Skip EFB CPU OFF, EFB Copies RAM OFF, EFB Copies Virtual ON. D3D9, 1600x1200, 2.5x Native, 16X AF, No AA, EFB Texture. Make sure you have set up your games directory so you can see Skyward Sword in the main dolphin window Open Dolphin > Config > ‘Paths’ Tab Click the ‘Add’ button and check 'Search Subfolders’ then show Dolphin the path to where you store your games Right-click Skyward Sword > Properties Was working fine with perfect speed, some issues with background music (it sometimes starts to loop some short sequence) but freezes on black screen when entering the second boss chamber (Scaldera). The introduction of full motion control enabled by the Wii MotionPlus accessory synchronizes player movements with Link’s actions while offering the most intuitive play control of any game in The Legend of Zelda franchise to date. Texcache-rewrite branch. The game works perfectly with a solid 30FPS all the time and no issues. The graph below charts the compatibility with The Legend of Zelda: Skyward Sword since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred. You will be unable to create Skyward Strikes normally, so use of wiiztec's 'skyward strike is always charged' recommended with use of this. Has some sound issues with Background music, but the game is perfectly playable in 1920x1080. OpenGL seemed to have problems when hits connected, causing short freeze each time. DSP HLE sometimes results in audio glitches during cut scenes. The Legend of Zelda: Skyward Sword Wii GAME ISO Oleh R Setya Diposting pada Juli 4, 2019 2.293 views Download The Legend of Zelda: Skyward Sword Wii GAME ISO , The Legend of Zelda: Skyward Sword is an action-adventure video game in which players take on the role of series protagonist Link through a series of monster-populated overworlds and navigating … Search Wikipedia. Filename: The Legend of Zelda Skyward Sword (USA).7z. The bird gives Link a letter from Zelda asking him to rende… Listen to "Legend of Zelda Skyward Sword, Wii, Wii U, Switch, ISO, HD, Rom, Walkthrough, Tips, Game Guide Unofficial, The" by Hse Guides available from Rakuten Kobo. Fully Playable, sound problems sometimes (1 in 2 hours playing). Use these features any time the motion controls become desynced. ISO download page for The Legend of Zelda: Skyward Sword (Wii) - File: The.Legend.of.Zelda.Skyward.Sword.USA.Wii-SUSHi.torrent - EmuRoms.ch So ive been playing SS for a few days now and ive managed to keep it at 100% "30fps" pretty much all the time, but as i went into the pirates lair "In the second part lanayru desert" the game wont stay at 100% anymore it sits around 80% and this makes … No problems at all. Link appears to be sunk up to his waistline to the ground. D3D: Mantained stable 30FPS at 1.5x resolution throughout without glitching of any kinds. During sword strikes or other rapid successive movements, the Wii Remote may lose calibration. Please update as appropriate. Game is fully playable with the emulated motion+ controls. Smaller maps and dungeon areas are at ~30FPS. Dolphin prior to 5.0-10056 was not capable of emulating the Wii MotionPlus; the only way to play this game was to use a real, physical Wii Remote with Wii MotionPlus add-on or a Wii Remote Plus controller. 30FPS at 3x internal resolution, 8xSSAA and 16xAF. is the sixteenth installment of the Legend of Zelda series, developed by Nintendo for the Wii.It was released on November 18 for Europe, November 20 for North America, and November 23 for Japan of 2011.The game was confirmed to be in the … Thanks to Cry30 in the previous comment, using an old build (. A few small slowdowns and sound glitches when NPCs pop-up with animations. Perfect. Motion+ branch. There are a few graphical glitches, but they only seem to happen during dialogue/cutscenes.

.nkit.iso : Smallest size. Occasional sound corruption, spewing out sped-up, scratchy audio from other parts of the game. Runs perfectly fine with some audio sounds miss place perfect at 60FPS, AMD Phenom II X4 975 Black Edition @ 4.0GHz. Infrequent crashing, not enough to ruin the gameplay. Skyward Sword can actually be enjoyed on a 2013 mid-range laptop! I'm using D3D11, 1920*1080, 4x Internal Resolution, no AA, 16x AF, with "Skip EFB Access to CPU" unchecked. The Sims 3 Full Version PC Free Download

The Legend of Zelda: Skyward Sword Wii GAME ISO – Kembali membagikan link download game action rpg keren nih, ada The Legend of Zelda: Skyward Sword … Runs @ ~25-29FPS in D3D9, 3x Native, no AA, 4x Anisotropic Filtering, Experimental JITIL recompiler for speed boost, dsp lle on thread enabled, force texture filtering, widescreen hack, open mp texture decoder. The Legend of Zelda: Skyward Sword (USA) Wii ISO ROM Full Version EUR USA Region. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing.

A special edition is available in. Genre: Action-Adventure Game Sensor bar only used for initial calibration, 30FPS with reglage recommended; 2.5x Native for Full Screen 1920x1080, Had troubles with FPS so tweaked a few things and managed a constant 30FPS. Minor stutters when new stuff and sounds getting loaded, even on SSDs. Freeze on black screen after getting the claw. Platform : WII ——————————————————–, 1Fichier Download Links: Using XAudio2, audio is perfect with no glitches. Replies: 2 Views: 2,726. Works almost perfect. Wii MotionPlus technology precisely translates each sword to cut angle slices, which effectively puts … Only configuration options for the best compatibility where they deviate from defaults are listed. A thin (1px) black line appears when the Internal Resolution is set to Auto (Window Size), appearing above the lower right quadrant of the screen. D3D11, 2x Native, 0xAA, 16xAF, Force Texture Filtering, Skip EFB CPU, Ignore Format changes OFF, EFB Copies RAM - Enable Cache ON, played in 1080p 30FPS constant settings: DX11, 4x native internal resolution, 16x anisotropic filtering and anti-aliasing 8x. Haven't beaten it yet (at Lanayru's mining facility) but so far the game has played almost flawlessly, some slight lag here and there, but a lot of the time it's smooth. The Legend of Zelda Skyward Sword WII ISO is an action adventure wii game . Download The Legend Of Zelda - Skyward Sword ROM for Nintendo Wii(Wii ISOs) and Play The Legend Of Zelda - Skyward Sword Video Game on your PC, Mac, Android or iOS device! Works great, 30FPS most all of the time since overclocking to 3.8GHz, turned off turboboost; also JITIL Experimental Recompiler (improved performance); Other Settings: 3x Native, AA: None, AF 4x, Unchecked Skip EFB Access from CPU, EFB Copies = Texture (I have not finished the game, but w/ AF, looks better than my real disc on real Wii). December 2020 and January 2021 Progress Report, 4K UHD Dolphin 5.0 Zelda: Skyward Sword Gameplay (4K 2160p60) UHD TEXTURE, Skyward Sword (with HD textures) Dolphin 5.0 vs Wii Comparison - The Retro Byte (2160p), Zelda Skyward Sword - 1080P Dolphin Emulation - MAXED Settings - 2-GTX 580 (r7719), Dolphin Skyward Sword Earth Temple cutscene 1080p, Dolphin 5.0-7391 4k IR - Zelda: Skyward Sword Gameplay (1440p60), https://wiki.dolphin-emu.org/index.php?title=The_Legend_of_Zelda:_Skyward_Sword&oldid=175679, Force Texture Filtering (Config Required), VersionCompatibilityVersion Template missing notes. Release Date: November 18, 2011 3D Vision has issues with water reflections, but lowering the separation minimizes this problem. See issue 6640. Compatibility can be assumed to align with the indicated revisions. Also, some minor double image problems in cutscenes and on polygon edges. Using real wii remote with following settings: JITIL experimental, 1080p at 3x internal resolution (setting to auto causes shadow glitch), OpenCL and OpenMP, vsync, 16xAF, 0AA. Runs great; a few minor stutters. I don't really want to go through the hassle of hooking my wii up to my computer (somehow) or streaming my tv to my pc, so emulators were the best option. The game works fine on HLE as far as I can tell. Zelda The Legend of Zelda: Skyward Sword is now the game's most realistic sword, and the mind is solving a challenge muscle that turns every encounter. This also allows for the sword to be integrated into puzzles to a greater extent than in previous titles. Presero a distruggere le foreste, a prosciugare le sorgenti e a uccidere gli u… Broken Graphics when using DX11 when inside the Pirate stronghold dungeon. Legend of Zelda Skyward Sword - Dolphin x64 v3.0 354 + JPeterson's build 11-38. This title has been tested on the environments listed below: D3D11: Works well except when there are timestones in the loaded area, where Link will render behind objects and the terrain if it is within a certain distance of the camera. To fix it, turn on Force Texture Filtering. Upgraded from a 955 BE and the improvement is enormous. Thread starter JaceSchin; Start date Jul 9, 2020; JaceSchin Member. Iniciar descarga The Legend of Zelda - Skyward Sword (USA) roms for Nintendo Wii (wii) and The Legend of Zelda - Skyward Sword (USA) ROMs en sus dispositivos favoritos windows pc, android, ios and mac! Large areas or regions with many NPCs may drop framerate to 22-25FPS. It may dip below 30 at stock speeds (especially at night in Skyloft), but with an easily-achievable overclock (given a capable cooling system), it can run 30FPS through hell and high water. Game had stuttering and slowdowns during battles using dsound and DX11 plugin. Works perfectly, 30FPS all the time, OpenGL plugin, 3x Native Internal Resolution,Anisotropic Filtering 16x, AA off. The Legend of Zelda Skyward Sword wii stuck at black screen on load. This can happen even on console, and to help alleviate this the game has a built in automatic calibration whenever it sees the sensor bar, as well as a built in manual calibration feature: pres… Using DX9 with version 3.0-681 will solve this issue. Sound always matches frame rate. ... Skyward Sword Save Data Update Channel installed on Dolphin to work correctly. Sometimes has a funny issues where menus fall down to 10FPS, but moves back to 30 when in game.

Find the complete list of ROMs for this console on the Nintendo Wii (WII ISOS) ROMs page. 30FPS constant. He is awoken by a Loftwing owned by his childhood friend Zelda. When walking with sword in hand, Link will swing his arm instead of holding the sword steady in whatever direction your wiimote is pointing. Little detail: to obtain a perfect control of WiiMotion+ with my internal Bluetooth device (included on my motherboard P7P68 Pro REV 3.1) and fix the slowness of the pointer, I had to turn my PC tower to have the device in front of me. No slowdowns. This of course hinders aiming for the slingshot and bow and arrow, so I disabled it for a select few areas. *UNOFFICIAL GUIDE* Do you want to dominate the The game is totally playable this way. The Legend of Zelda Skyward Sword WII is an action-adventure game for the Wii home console, made and expose from Nintendo. NOTE: If the controller is significantly off center in Dolphin but nowhere else, check all controller axis to see if one has a "+-" on it . In game players take on the role of series main character through a series of over worlds. Dedaj331, Mar 24, 2019, in forum: Wii - Hacking. To remove it, simply pick a Gecko code that matches your revision. The Legend of Zelda: Skyward Sword getta le basi per gli eventi della trama di The Legend of Zelda: Ocarina of Time, spesso citato come il miglior gioco di tutti i tempi, e permette la guida giocatori collegamento in un viaggio attraverso un mondo con più livelli. Dolphin 5.0 is now here! D3D11, 1920x1200. Some areas where a lot of an area can be seen still lag a little (25FPS) but it's a rare, barely noticeable occasion. Works perfectly at full speed at 3x native resolution, 2xMSAA, 16xAF, Fast Depth off and Force Texture Filtering on. Using a real Wii Remote with MotionPlus built in, along with a wireless sensor bar. DOF glitch present, can't fix it, but it's not a big deal. Using all of the suggested options on this page but with D3D9 instead of OpenGL, and with HLE instead of LLE. Fullspeed and runs great. Played it through with an older version of the emu, and next area seems to work again. Developer: Nintendo This can happen even on console, and to help alleviate this the game has a built in automatic calibration whenever it sees the sensor bar, as well as a built in manual calibration feature: press Down on the Wii Remote's Dpad while pointing at the sensor bar will calibrate it anywhere instantly (preferably in a menu, but calling Fi will fix it as well). So, been getting really into zelda recently. For PAL there is Revision 0, and 1. The story transitions to the present day in Skyloft, where a young man named Link is having a strange dream depicting a gigantic dark beast and a mysterious spirit. Perfect With OpenGL, 1920*1080p, 2.5x or 3x Native (internal resolution), 2x AA, 16x AF, with OpenMP & OpenCL ON, Cache on Texture (not RAM). Don't even try using AA as even 2x tanks it more than raising resolution. Open Issues Even on a Dolphinbar, could not mantain stable audio through Wii Remote. 1920*1080, No AA, 16x Anisotropy, 3x native int. No reproducible crashes, graphics issues or any other issues with the OpenGL plugin. ——————————————————–, The Legend of Zelda Skyward Sword – EUR – Part 1  (2.5 GB), The Legend of Zelda Skyward Sword – EUR – Part 2  (2 GB), Mega Download Links: Rom Type: ISO, MegaUP Download Links: The Legend of Zelda: Skyward Sword (ゼルダの伝説 スカイウォードソード, Zeruda no Densetsu: Sukaiwōdo Sōdo) is an action-adventure game for the Wii console and the sixteenth entry in the Legend of Zelda series. This page was last edited on 7 February 2021, at 00:49. Narrated by The Yuw. The cut scenes seems to be where these slowdowns manifest. The map is rendered with fewer colored subsections than it should have. (Remember that the game ID changes depending on the region, and as such the name of the folder downloaded might need to be edited accordingly). Settings: DX11 renderer, 1920*1080, No AA, 16x Anisotropy, Internal Resolution: Auto (Window Size), Works near perfectly, Some scenes slow down to 25-30FPS but gameplay is near perfect. Using DX9, almost 30FPS for all the game, just drop around 20 at some open areas. In contrast to earlier installments, battles do not focus solely on timing attacks, but also on their target, such as the direction in which enemies are hit. For NTSC-U There is 0, 1, and 2. Game looks wonderful in stereo 3D. skyward sword dolphin controller settings. The Legend of Zelda: Skyward Sword marks a turning point for The Legend of Zelda franchise. Seems to work, imported my save from actual Wii so might update later, no frame drops or graphic glitches, running via DirectX9, no AA or anything too fancy, 1600x900 res, 3x Internal Resolution.